Horseback riding in VR.

Concept – Prototype

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Despite its history tracing back to the early 90s, virtual reality is still considered an emerging technology. Ease of access and standardized toolkits – created by the most talented tinkerers and storytellers – have led to a boom of VR content, capturing the imagination of consumers of all ages.

For our first VR project, the two major prompts were:

Can VR be used beyond games?

How do we make VR more inclusive?

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palette

landscape

Problem Space Synthesis

Diving in, head first

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Hello Epona!

Your trusty companion in VR.

keyboard_arrow_up Mount Epona

keyboard_arrow_down Move around in the woods

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An environment that subtly reacts to user interactions

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and nudges them along an open-ended journey.

Designing realism

A crash course in world-building.