Project

Blue Hope

Brief

In close partnership with the Aquarium of the Pacific, we explored a range of possibilities in communicating pressing environmental issues including climate change and marine defaunation in the most inspiring and captivating ways.

Roles
  • + Design Research
  • + Interface Design
  • + Data Visualization
Project

A.I. +
Chatbots

Brief

Recent developments in the field of Artificial Intelligence opened up a multitude of opportunities for human-machine collaboration. Discover new paradigms around communication, privacy, intimacy & creativity through three AI-enabled projects.

Roles
  • + Design Research
  • + Interface Design
  • + Interaction Design
Project

Urchin

Brief

Doing research online shouldn’t have to be a pain. Easily backtrack your train of thought through your research process using Urchin - a collection of useful features missing from mainstream web browsers.

Roles
  • + Design Research
  • + Interface Design
  • + Interaction Design
Project

Flöw

Brief

Flying used to be wonderful. Cheaper fares and an influx of new players on the tarmac brings greater burdens on our crumbling infrastructure. Through this project, we imagine how tech may come in play to improve the passenger experience on the ground & in the sky.

Roles
  • + Design Research
  • + Interface Design
  • + Interaction Design
Project

Aero

Brief

Flying used to be wonderful. Cheaper fares and an influx of new players on the tarmac brings greater burdens on our crumbling infrastructure. Through this project, we imagine how tech may come in play to improve the passenger experience on the ground & in the sky.

Roles
  • + Design Research
  • + Interface Design
  • + Interaction Design
Project

Modeling
Plant Behavior

Brief

Inspired by the gentle and quiet movement of the plant Mimosa Pudica, this curious project seeks to investigate the basic tenets of interaction design: user motivation, triggers, action-reaction interactivity, continuity & disruption on the systems level.

Roles
  • + Design Research
  • + Prototyping

Philosophy

Find beauty in the process.

Trends come and go, technologies get obsolete and replaced, but the process of design - at its heart - is essentially the same. When you put the user and their story at the centerstage, everything else just fade away.

As an Interaction Designer, I seek to be thrilled, exalted, surprised, educated, and sometimes frustrated by, but never be bored of my users.

A well-respected professor once told me: over the last 20 years, our job titles changed so much, but the real job requirement stays constant - to be able to empathize with our users. That being said, almost every human being can empathize with one another. But us designers are of a special breed, because we have the ability to put the empathy we have for our users into our everyday's work, in each and every of the humblest decisions we make in our designs.

Our success metrics:

01.
Rigorous undertakings

Start with noise, filter, add sweat, learn to listen, learn to let go, be willing to challenge oneself, aim for greatness, don't be afraid to fail.

02.
Beautiful outcome

Through processes of iteration and refinement, the solution should be succinct, to the point, and beautifully crafted.

About me:

Bio

Born and grew up in Vietnam, I came to the US at the age of 21. Having dipped my toe in the various fields of study in art (graphics & film) as well as the sciences (math & computer science) I found out my passion in storytelling can only be found at the junction of these two massive bodies.

That's when I found Design.

2008-2010
Associate of Science
Interactive Multimedia Design
Raffles Int'l College of Design

2014-2017
Bachelor of Science
Interaction Design
ArtCenter College of Design